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Tree Shader

Client:

Lastik VR

Year:

2023

Created a shader graph shader for foliage. It has a wind feature to make the foliage move realistically, and a position-based color variation feature to give different shades of color to the foliage based on its position. This was done to add more realism and variation to the game environment.

Shaders, Environments

Blender, Unity
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