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Tree Shader
Client:
Lastik VR
Year:
2023
Created a shader graph shader for foliage. It has a wind feature to make the foliage move realistically, and a position-based color variation feature to give different shades of color to the foliage based on its position. This was done to add more realism and variation to the game environment.
Shaders, Environments
Blender, Unity
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